Pierre:
GG made a mod that is a slight improvement. If you have time, please check it out.  There is a Mint 18 static tar at:
    https://cinelerra-gg.org/download/testing/cinelerra-5.1-mint18-x86_64-static.txz
And a Ubuntu 16 static tar at:
   https://cinelerra-gg.org/download/testing/cinelerra-5.1-ub16-x86_64-static.txz

Here is how it works now (at least I think I got it right in testing):

Gang None - same as always
Gang Channels
- the first audio track "Play track" rules all audio tracks; so if enabled then that track + any enabled associated audio tracks will play while the disabled ones will not play
- the first audio track "Play track" rules all audio tracks; so if disabled then no tracks will play
Gang Media
- all audio tracks will honor their states; so if an audio track is disabled then it will not play and if enabled it will play

In Gang Channels mode, you may notice that there is no way to not play the first track while still playing the others.  However, Gang Media allows for this.  There was no easy way to account for this.

I have not checked the Video tracks to see if they follow the same rules.

On Fri, Oct 23, 2020 at 2:13 PM Pierre autourduglobe via Cin <cin@lists.cinelerra-gg.org> wrote:
You're right Phyllis, I tend to see in the gang mode only an
optimization of the vertical space, but in reality this is not its basic
objective, which is rather related to the simultaneous configuration of
the multiple associated tracks.

Okay, let's see what it looks like.

Pierre


Le 20-10-23 à 10 h 22, Phyllis Smith a écrit :
> (I forgot to send this email)
> -----------------------------------
> Pierre, the Gang modes are still pretty new and we may still have to
> make adjustments.
>
>     Often on the two tracks of my camera, I record the same sound but from
>     two different microphones or, from the same microphone but at
>     differents
>     sensitivity levels.
>
>     Most of the time, when editing, I use only one of the two sound tracks,
>     I deactivate the other one, but I keep it in reserve for moments the
>     main track would be unsatisfactory.
>
>     If in Gang Channels or Gang Media mode this deactivated track starts to
>     play out of my control... I would have a problem.
>
>
> You can always use it as before when no Gang modes existed.  But there
> is already an easy enough solution if taking advantage of Gang modes. 
> To ensure that the deactivated track does not play, just move the slider
> in the Audio patchbay all the way to the left.
>
>
>     I'm not sure this automatism is a good idea.
>
>
> I'm not sure either, but GG thinks there may be another solution.
>
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