I enclose some minor clarifications I made in the manual. For those who do not use Latex, I report below the phrases I added and where I put them: In the first paragraph of chapter 5 (editing): "The entire space comprised by the timeline (horizontal extent) and the tracks, whether empty or occupied, (vertical extent) is called the canvas, in analogy of the workspace of raster graphics programs or the painter's canvas. It is usual to interchange the terms timeline and canvas. In the canvas, Audio tracks are different from Video tracks so a media including both audio and video will be split into 2 or more indipendent tracks. There is no Link/Unlink-like function present in other programs, although there are workarounds." also: "Nomenclature: media loaded in the timeline (canvas), in whole or in part, are called edits, unlike other programs that call them clips. Clips in \CGG{} are those that are created in the Viewer window and can be brought into the timeline, where they become edits, or brought into the Resources window, inside the Clips folder, where they can be renamed and a description added. These too, once brought into the timeline, are renamed edits. In \CGG{} the difference edits/clips is not important; however, the difference of clips as it is intended in other NLEs is important. These are media (or parts of it) complete in themselves and indipendent from other clips and the timeline. Edits in \CGG{} on the other hand, can be a media (or part of it) but can also be any region of the timeline between In/Out Points or from a highlighted, on which we can do editing operations. This leads to some advantages (e.g. putting an effect only in a certain part of the edit) but one must always keep in mind that the edit remains dependent on the track and the entire canvas." In the first paragraph of Chapter 4 (Load, Save and the EDL): "The media files loaded into the Resources window are called assets and are virtual references to the real files on disk. The original sources are not changed and so we have non-destructive editing."
I have made some notes to use but am still gathering some more.
That's great, Phyllis. I also attach my txt file so we can integrate it. In the file I propose a draft for a new section of the manual where I put some std features of NLEs compared to how they work in CinGG. I am not an expert on other NLEs so I ask everyone to correct, add and improve the points I have written.